Vol 4: Debuts & Deluge
A flood of Daggerheart drops—from fresh frames and class packs to minis, music, and more—plus a ton of GM tools, inventive homebrew, and a genuinely gleeful moment at GenCon.
SPOTLIGHT

A touching moment between Chris Perkins and Spenser Starke at GenCon. Those on the livestream watched Starke have an out-of-body experience as one of his heroes gave him a reassuring hug, and everyone celebrated the many, many things going on with Darrington and Daggerheart.
UPDATES
Indy Excitement
The Darrington crew ginned up GenCon with a free homebrew kit, class packs (Kickstarter in September, 76‑card kits for all nine classes), and the reveal of With Love & Magic, a romantasy frame based on Tusk Love. Also…
Numerous Names, Wondrous Worlds
D&D expats and Darrington VIPs Jeremy Crawford and Chris Perkins—plus Keith Baker (Eberron) and Jenn Ellis (Illimat)—announced work on new frames, campaigns, and settings; Age of Umbra was confirmed for Season 2. Brennan Lee Mulligan was named GM for C4, And…
Merch, Minis & More
Darrington also announced Hero Forge minis; Dispel/Misty Mountain/Botch dice; an Insight Editions Art of Daggerheart coffee‑table book; Bonus Action, Avantris, and Dungeons & Daddies actual plays; and a new royalty-free DH score.
Bonus: Todd Kenrick interviews everyone about all the stuff they announced.
RELEASE NOTES
Transformers
Six new transformation cards—Vampire, Werewolf, Reanimated, Shapeshifter, Ghost, and Demigod—are live for playtesting. They’re designed as narrative hooks and offer big benefits with tricky tradeoffs.
License to Shill
The CGL was updated to clarify rules and IP ownership with actual plays. tl;dr: you can monetize DH frames in actual plays via ad revenue, platform tips, and memberships. There’s also clarity on selling homebrew.
DISCUSSIONS
Show Me the Money
Imagineer examined the differences with money in Daggerheart vs D&D, noting that DH’s abstraction is to focus on the drama, not the denominations. The money quote:
“Instead, look at the money as a storytelling tool, and think about what would sound right if you were putting this in a screenplay for your animated series. Think about what it looks like to spend the money if you're watching a scene in a movie where the hero tosses the bag of gold to the shopkeeper, what it would feel like to hold that bag of gold in your hand and give it over, and whether that makes sense for what you're getting in return.”