Vol 1: Encounters & Epiphanies
Why your “mistakes” might be your best moves, how to build adversaries players actually remember, and what The Storytelling Animal can teach GMs about why stories matter. Plus: sharp ideas for dynamic combat, and three striking art pieces to spark your next scene.
SPOTLIGHT

Player Cheat Sheet
Brianna Burton has an exceptionally well-designed player cheat sheetavailable as a PDF and Illustrator file.
UPDATES
CR at the Cinema
Filmed live at Gen Con, Oaths & Ash brings Bells Hells to the big screen for a one-night theatrical run on Aug 5. The cast reunites under Mercer, with Robbie Daymond joining and Daggerheart running under the hood. Tickets.
New Kids in the Class
Darrington introduced the Assassin and Witch classes, plus updated Warlock, Brawler, and the Dread domain. Sharpen your knives.
Ancestries & Communities
Six shiny ancestries—Aetheris, Earthkin, Emberkin, Skykin, Tidekin, and Gnome—land alongside matching communities like Freeborne and Frostborne. Only Baskin Robbins has more flavors.
Staring into The Void
The Daggerheart SRD is now unlocked and searchable in the Demiplane Nexus compendium. PDF exports now include domain cards. Roll20 integration continues, with features like adversary sheets, tokens, and custom maps expected soon. Details.
DISCUSSIONS
TPK OK?
Over on the sub, Mathew Reuther notes that Daggerheart thrives when GMs pace encounters with care. The system’s looseness leaves room for mixing adversary types, staggering waves, and avoiding all-out attacks every round, all to sustain tension without steamrolling players. Sometimes the best move is knowing when not to go hard. (Bonus: Be very careful with Dire Wolves)