Interview
The Cisco Kid
The Colossus of the Drylands writer had a hit with Pistolheart. Now he’s back with a bullet.
Interview
The Colossus of the Drylands writer had a hit with Pistolheart. Now he’s back with a bullet.
Dispatch
Sinful Adversaries, waggish Dodos, and colossal capers. Then, using pre-game maps and timelines, pointcrawl dungeons, and node-based design. There's a Wolverine and golden retriever, and executive appointments and industry accolades. Finally, lore casts and blocks.
Dispatch
Medieval dungeons, tourneys, and one-shots. Then, how to direct the spotlight, craft NPCs, and build-a-boss. A space saga reveal, Predator vs Teenage Mutant Ninja Turtles vs Kill Bill, and a chorus of demons and undead. Then, it’s Brigands vs Knight and a final girl’s dreams.
Dispatch
Panic attack, melee math, and necrotic adventures. Then, deep dives with the devs, ten house rules for your table, and the final hours of the final girls. Plus: some golden nuggets, Incan intricacies, and rules for hexcrawls and traversals. Finally: learning the medieval mindset.
Dispatch
Creator Crowns, bandits and boars, and sky-high fantasy. We look into experiences, armor, and dice dilemmas, while keeping an eye on player prompts and social engineering. Plus: Motherboard Adversaries, a Dispatch adventure, and delightful design resources.
Dispatch
Kiwi kooks, platform plays, and convoluted combat. Then, bandits and brigands take a beating, time folds in on itself, and artwork from the ages. Plus: tips for editing your RPG, the Nakatomi Tower as dungeon, inspo from ILM, and a journey inward.
Dispatch
Spotlight of the Year, a clash for the crown, and magical dragon eggs. Then, a Tier 3 combat, a terrifying Tennessean transformation, and a caravan adventure along a fractured coast. Plus: tips for editing your RPGs, a half-dozen character sheet options, and epic free artwork.
Interview
Eric Lazure quit his job for Daggerheart. Now, three days from the launch of his first Kickstarter, he’s testing just how far hope can carry him.
Dispatch
A publisher-palooza, Encounter manager, and dyslexic-friendly SRD. We spotlight GM tips for modular prep, exploration, and boss encounters. Then—World of Warcraft, Pistol Heart, and a map-making soothsayer. Plus: a Discord dice bot, Dispatch character sheets, and Talespire Sablewood assets.
Dispatch
Amidst all the recent Daggerheart announcements was the art. Stunning, daring, exciting illustrations bringing to life new Ancestries, Communities, Transformations, Classes, the Dread Domain, and Campaign Frames.
Dispatch
Drakkenheim crushes Kickstarter, Foundryborne v1.2, and lab results for Blood Domain and Hunter. Then, GMing Lord of the Rings, a Severance-style campaign to send you back in time (and then forward), and designing for Daggerheart. Plus: free art, printer-friendly GM screens, and an NPC generator.
Dispatch
The Blood Hunter rises, Mulligan the monarch, and three new adventure campaigns. Then, advice for captivating characters, managing meta-currency, and designing dastardly dungeons. PLUS: NPCs into allies, naval adventures, and a campaign wreathed in rot.