Vol 26: Fey & Feline

Anger management, milestones, and a sneak peek at a new VTT. Then, Elven kingdoms, Dwarven cities, and Fey cocaine. A Bastion of Hope and a beacon of brooding. Plus: the ultimate GM screen, dungeon design tips, and guidance on rules and lore.

Vol 26: Fey & Feline

SPOTLIGHT

The hottest thing in Daggerheart right now is the Heart of Daggers Discord where the top creators and GMs are debating rules, celebrating launches, and sharing what really matters—pet pics. Vamping for the socials is Hackshack publisher John Gronquist’s fey feline, over the moon after rolling a crit and scoring catnip. (Kids, don’t do catnip.)

NEWS & RELEASES

Fear Mongers

For their second livestream this year, R&S discussed Hope & Fear and fielded questions about the Void, homebrewing, Fear as a resource, adventure modules, and, of course, teal.

Class Act

The dynamic duo also took to the socials to stump for the newly arrived Class packs with adorkable sessions of “Luck of the Draw.” Even better? Samurai Rusk’s live sketch of Rowan’s PC.

Iron Supplement

Monsieur Mercer presided over a Daggerheart one-shot with Twitch powerhouse Ironmouse (2.5m followers) for the Make-a-Wish foundation. Some highlights.

Foundryscorn

As Hope & Fear draw near, so too did ire and fire as hundreds of villagers stormed the sub to support Foundryborne’s post about the CGL, VTTs, and third-party publishers. [Ed: Darrington doesn't owe Foundryborne a response, but they need to sort out 3PP licensing lest they lose the creator momentum and goodwill Daggerheart has earned to date.]

And…Scene!

In a parallel universe (aka Australia), Heart of Daggers revealed the first glimpses of "Scenes," their dedicated Daggerheart VTT. While the app remains in private beta, the team is publicly fielding input from GMs and players about VTT preferences to help guide their roadmap, and select new beta testers.

May Day

Rounding out VTT tee-off is Alchemy, who have pegged May 21 for their launch of Daggerheart. Pre-orders are up for standard and enhanced editions, while a smattering of UI can be found on their dedicated marketing page. On the Discord, cofounder Chris Eddie hinted Hope & Fear may find itself on the platform within the year.

Animator Accolade

Rob Jon, the Aardman of Advice, hit 5k followers on YouTube. That’s a big number for a dedicated Daggerheart channel, but unsurprising given Rob’s exquisite craft and humble demeanour. Kudos, sir. 

We Be Three

The sub is three! Here’s Lord & Saviour, Hosidax, reflecting on r/daggerheart:
“It's been so amazing to see how Daggerheart has changed the way people are approaching role playing games. Everyday we get questions from people new to the game and new to TTRPGs (we call them "Tadpoles"). It's apparent from those questions how this game has expanded the way people play and how they think about RPGs.”

Hârn Core Lore

HârnWorld publishers Columbia Games blew past their Kickstarter goals for a third-edition hardcover printing of Kingdom of Evael, the ninth and last of the Hârnic realms books focused entirely on Sindarin elves. The system-neutral edition dramatically expands the elven kingdom with detailed histories, castle and building floorplans, new color art, and maps. Ideal for a Daggerheart drop-in.

We Have Liftoff

Daggerheart sci-fi expansion system The New Unknown is now rather known, having hit their Kickstarter funding in less than an hour and currently racking up milestones that will undoubtedly keep adversary designer Chris Davidson busy making monstrosities to ice you in deep space. Bonus: Pistolheart designer Carlos Cisco interviewed the German trio behind the ambitious publication.

DISCUSSIONS

Ménage à Trois?

A GM running a 2-PC party wondered if they should—and how they might—GM a third PC to add a bit more meat to the campaign bones. Aside from the “two PCs work really well in Daggerheart” consensus, Pistolheart designer Carlos Cisco offered this advice:

“If it's someone you plan to keep with the party permanently, you could give the NPC a number of tokens equal to the PCs Tier. The PCs could choose to spend a token and narrate how that NPCs assists them on a roll to give them advantage. Refresh the tokens at the end of the scene. That way it scales up with the PCs but doesn't break the action economy or narrative flow.”

Troublesome Telekinetic

A PC who ran roughshod over a session by bashing Adversaries together led the GM to ask: am I doing Telekinesis right? Lots of chatter, but DCFowl’s advice “Don't use the collision damage, limit it to Stress damage” floated to the top, as did PrestigiousEmu’s “Add the Adversary’s experience to their Difficulty.”